U was watching many videos and courses where people start directly in Zbrush, either they do character for games or movies or tv, they do in Zbrush. Some of them start with Maya and continue with Zbrush, and then back to Maya. May i ask. why people start with Zbrush and someone start with Maya? Does studios, want from you…
And this is going into week 3. I have started to work asymetrical now and will start to add more volume in the next subdivision. I'm having a bit hard time to find his right shapes around the eyes.
One really great way to start is to have a 3D reference like Daz next to your working screen. As well as humans Daz has animals that are anatomically correct which you can use while you work. The second thing is to start low and as you work slowly increase the resolution of your mesh. There are a lot of youtube vids…
Porfolio (https://miagameart.carrd.co/) Discord : #miagameart - E-Mail - Fast reply I worked in multiples games genres and have experience with all of what a game needs : Backgrounds - Tilesets - Characters - Animation - Isometric - Portraits - Items. Responsible, I'll maintain contact with you and provide a trello link to…
Hi guys, I'm obviously new here and I'm also new to the 3d art scene. I made this model when I first started learning 2 months ago and just wanted to start sharing my work in hopes of getting some critiques and advice. Thank you!
Hi, I would just like to get some help on how to approach anatomy studies. Do I work on short timed studies or do I work on a piece no matter how long it takes? Do I work on small anatomy body pieces or do full body at the start? I am just not to sure where to start. if anyone could let me know how to start or how they…
Hello! Small update: I did a first pass on the kitchen wall, restroom door and added two new props (mop + bucket). Eventually I might do a second pass on these props, but I'll move on to the next thing for now (as there's still many things to do haha): Next is the Canoe Light, for which I started modeling the high poly…