I'm looking for a freelance character rigger to help rig stylized characters for an upcoming animated series on my YouTube channel, which currently has over 30,000 subscribers. The project is paid, remote, and freelance/contract-based. Immediate start preferred. What I'm Looking For: -Solid experience rigging characters…
Hello! We're a small award-winning VR studio located in Vancouver, Canada. We're looking to have the below 2 animals rigged and animated: Flying fish Wing opening Torso + tail wiggling Fins flapping Reference: https://www.youtube.com/watch?v=bk7McNUjWgw&t=14s Goose Wing flapping (multiple joints needed so the wings don't…
Hi all! I have published a Maya plugin for importing glTF/glb assets, which I think many of you will find useful. glTF Importer for Maya - handles the glTF 2.0 spec, allowing you to use those assets in Maya without manual conversion headaches. What it does:* Imports .gltf and .glb files with proper hierarchy and scale…
I was wondering, is there a solution which will decimate the polycount optimally on a rigged and animated mesh whereby the quality of the animation clips wont suffer too much? I am creating a mobile game in which every level will include about 5 humanoid characters. Each will be about 5k polygons/10k tris, and will have…
Hello there. I hope I came to right place to ask this question. I want to be an animator for games. But working in Blender. First time I was requested to make animations that will be used for animation blending in Esenthel engine. I was asked to make anims like: - turn anim left/right- where character moves it's head into…
Hello, I am part of the mod team behind the mod Heroes of the West for Red Orchestra 2/Rising Storm. A tactical realism first person shooter set in WW2 on the Unreal 3 engine. We need 3D animators who can either do First person weapon animations or 3rd person animations which involves the 3rd person player model using the…
Hi there, I'm a junior 3D animator that would love to join a team. I recently finished the GW2 at iAnimate and would love to start as soon as possible on an exciting projects. I'm proficient in Maya and 3Ds Max for: - character animation - creature animation - rigging (simple rigs) - skinning (basic skinning) here is a…
Make animations and seek critique from good/accomplished animators. Also make animations. Make so many animations all ou see are frames, and in betweens, never stop.
Hey guys, Recently I did an animation test for Riot Games (League of Legends). I didn't get it. I was just hoping for some crits on the animation or insight of why I may not have. I didn't get any feedback from the company, even after asking for some, but I asked and they said I could post it if I wanted. The test was to…
http://www.animsquad.com/ AnimSquad is another similar to the ones Mark posted above. It's the newer of the bunch, but Ive heard good things. Ive personally done classes at animation mentor, ianimate, and animSchool. They are honestly all worth it. Mark mentioned that iA is a little more geared towards games, but i`ll…