I have an curve controller which is being driven by twocontrained parents, and the parenting is set so the sum of the two parents is 1 (e.g. 0.7 and 0.3 of parenting factor). When I rotate one of the parent controller it all goes fine, but there are some specific rotation values that make the child go in a crazy rotation…
It could be as simple as "We have a cool concept, so choose a scan model from our database to start from, and modify it to match the concept"-- for all anyone knows. I don't see why attractiveness on its own would even be a consideration; the vibe is the thing. Unless it's just meant to be a sexy hot character, which as…
its a real pain to bake in blender as if you have any metallic on your shader, it either does not bake at all or comes out looking too dark so all the chrome has to be kind of diffuse
Here is a short explanation on what I need it all to do: Let us start with the Light blue drawings: This area, is suposed to hold the ligament (Orange parts) in place, so if I move the femur bone (theigh bone) it - as seen with the dark and lights green drawings stays in place where the light bue lines are, but the rest…
Hi, i took a look for the same type of art you are attempting and since the post is years old i figured you could benefit from what it presents:art-station reference img look at the angularity of all the pieces and how it was made. Mimic this method and you'll be spot on with your goal. (i think)For texturing i'd try =…
How can i create chan from yandere simulator? And how can i model humans at all? I remember someone send me tutorial but i lost it. It was a picture tutorial, step by step. Help me please.
Hello internet friends :) I've recently been picked up by a really interesting studio with a hybrid work schedule and I'll be starting in May. I have the employee handbook and had all my technical questions answered pre / post-employment. It's a junior position. I'll be relocating for the position ~3 hours away from where…