Hi,Sorry if this has been a topic before, but desperately need help, I need to render out a video but can not get the transparency to work on either MPEG or AVI, I have ticked the transparency box in the Render settings to no luck.And also how do I render out a PNG image sequence out instead of the 1st frame.Thanks very…
Hey, all. I'm finishing up renders on a new portfolio entry, but I felt it'd be good to post here first before I publish to Artstation. I'm looking for critiques on my firearm, the 1301 Tactical. I'm primarily seeking feedback on the texturing work on the shotgun, and the quality of the renders in regards to lighting and…
I'm developing a 2d indie game and i need some simple 3d renders for promotional material. The character designs are simplistic and can probably be captured in basic shapes. If possible the style I'm aiming for is early 90s game renders. Message for more information, thank you!
Hey guys, we've implemented our ray traced cinematic renderer into our inhouse UE 5.3 branch and here is our 1st render from it. HQ image here - https://www.artstation.com/artwork/Jvd0yZ
A quick guide showing how to render a transparent background in Blender. I hope this helps. #blender #b3d #cgian Watch it here. https://cgian.com/2022/02/how-to-render-transparent-Background-in-blender-with-eevee-and-cycles/
https://www.artstation.com/artwork/LRzL2K3D interpretation + expansion of a concept by Anna Podedworna.More renders/ turntables are on the Artstation page.
OSL is a shading language, while Shader FX is a node based shader editor. AFAIK there isn’t a node based editor for OSL. Shader FX can save out a couple different shader languages I think, check the help. The shaders you create with it are only for real-time rendering, they won’t work if you hit the Render button. OSL…