You can use Daz3D as a reference while you work. The body and particularly the head look stylized. There is no real turn around so I cant tell for sure but there is something off with the skull shape. Its a good rule to never model an expression into a relaxed pose (face).
Might give it a shot, if the program isn't that good, you can at least tell Daz3d you're not satisifed and they will refund your membership. From the demonstration videos it looks amazing, I just want to see if they're fibbing on the "one-click unwrap" feature.
Hey! I'm looking for an artist who can model a stylized cross-section of the female anatomy specifically for NSFW purposes. I need it to have morphs for large insertions, bulges, inflations, everything basically. Let me know if this is something you're willing to do <3
The figures need good anatomic sculpting at their base. You can use an app like Daz3D for referance. Your hair looks a bit limited. You might try a plugin to help your modelling. The poses above look awkward. The guy in the chair looks like his chest pectoral muscles havent moved in unison with the arm pose. Have a look at…
The pose you are using is very stiff. It's called a T-pose. These days character artist use the A-pose. T-pose is usually only good for old mocap data. Also your anatomy isn't great. You can use a free program like Daz3D to practice figures. You can turn off textures on the model to help view forms. Notice the hips are…
http://bit.ly/iPiSale :) iPiSoft Express Markerless Mocap for one kinect sensor is now on sale for only $179.00!! for a limited time! [ame=" http://www.youtube.com/watch?v=fKZ5lD91VAw"]Kinect iPiSoft Express Full Demonstration Daz3D Character Export - YouTube[/ame] http://youtu.be/J8w2GRh5-G8
You want to look to the forms of the whole head, preferably the whole body. You can use a free app like Daz3D for reference. The modelling work you have done indicates you started at a high resolution which makes it almost impossible to control your mesh. Work from low to high. You can sculpt eyes by placing a sphere in…
On 3/11/2009 a new usergroup in Dallas will be holding a meeting at the SMU Guildhall (http://guildhall.smu.edu), the speakers will be 2 professionals from Janimation (http://www.janimation.com) discussing modeling on XSI importing to ZBrush for sculpting and back again. It doesn't matter if you are an amatuer or a long…
Hi, I am trying to get my Daz model gesture to match up in Marvelous when I import it, for some reason the arms are not conforming to the Daz pose I made. I am creating a keyframe at frame 1 (tpose) and 30(custom pose) and exporting as Collada with animation. Below I have attached my pose in Daz (image 1) to compare what…
Hello guys so im a blender user ( intermediate level i could say) im familiar with the program and i want to create "epic" western scenes into 3d more like backgrounds and etc ( it worked few times) however i always get stuck when i want to add characters ior animals i cant find a proper tutorial on it , should i try DAZ3D…