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Daz3D to Marvelous - imported posed model not entirely accurate


I am trying to get my Daz model gesture to match up in Marvelous when I import it, for some reason the arms are not conforming to the Daz pose I made. I am creating a keyframe at frame 1 (tpose) and 30(custom pose) and exporting as Collada with animation.

Below I have attached my pose in Daz (image 1) to compare what marvelous is reading the pose as in the animation tab (image 2)

I've been trying to figure this out for hours. helpppp

Image 1 Daz

Image 2 Marvelous


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