Hi, this is driving me crazy. I have a mesh that is named "Model__321". How do I query that name? When I do `ls -sl`; Maya also (inconveniently) returns the above group name to which this object is apart of: Group__127|Model__321 I only want the Model__321 part. How is that possible?
I created several blend shapes for my model. Some of them from scratch, some of them by merging other blend shapes. After export in .fbx names of some blend shapes changed. I imported this model fbx to Unity and to Maya LT and in both I got the same result. Some of blend shapes (not all of them) had different names. The…
Does anyone know how to automate texture importing and material creation ?, like is there a script for it, wish I knew some coding. For example the objects in the scene are named like: Jeep_Engine Jeep_Tires Auto material script creates for all objects (Mat-"object's name"): Mat-Jeep_Engine Mat-Jeep_Tires And substance…
@ egosurfing: tried it, only nazis and professors and with full name : nothing not alot of people go by the name "Anton Michael Pedro" "Konrad"(last name)