Hello! I'm kinda new with this incredible tool and I'm trying to do some arabic tiles. I have this but I want to give it different colors and some variation too. In the Tile Generator node there's the random mask and the luminance variation parameters, but as all I have is this shape which I made blending stuff together…
Hi, In substance painter in edit>project configuration I checked an option called "compute tangent space per fragment" I also recommend to triangulate your 3D objects before exporting (and keep the same triangulation for all the 3D engines you want to use this texture) In blender I use the triangulate modifier, very…
Does anyone know a working solution ? 3d party maybe? Maybe a spline guide approach like in Zbrush or 3d coat?. I mean to paint a rope for example ? Also can SPainter use a long pattern image for such a brush rolling out alone a brush stroke also like Zbrush or 3dcoat or Corel PAinter or it always should be square?
Hey everyone! I’m a Senior/Lead Environment
Artist with about 7 years of industry experience. For the last 3.5 years, I've
been heavily focused on building modular environment systems for a VR project. Anyone who's worked in VR
knows the constant struggle between visual aesthetics and aggressive
optimization (though to be…
hi I tried to make some scifi stamp for painter in Designer, but there are lots of question is there any way to apply a mask for specific channels not all of them in painter, i mean i wanna apply a mask just for metallic and roughness textures not emissive once how can I make Painter apply a negative height value not…
I tried useing a transparent PNG with a shell and tiled it randomly, but it doesn't observe the transparency. How would I accomplish something like this? Thanks!
I hope you can be patient in looking at the screenshots and understanding the nature of the problem. I added titles to each screenshot to help you better understand the problem and what each screenshot refers to. Hi everyone, first of all, I apologize for the length of this post, but I really need help as I don’t know…
The .obj was modeled and exported from 3DsMax 2021. I've tried multiple exports and smoothing group alterations but had no luck on this occasion. Any idea? Thanks