https://video.fc2.com/content/20240822EcFFuEUp Here is another master pieces this time I put different shader finally going to put genshing impact shader and 1950's shader cartoons lik bimbo, felix the cat, and disney style expect my cartoon to be a mix of shades from diffrent cartoons. Going classical art realism maixing…
Okay I made a little tutorial so you don't have the same problems as I did. In regards to Maya 2012 to export to Crysis you need to add a shelf to Maya which contains the export tools. It’s quite straight forward once you have broken down what the techs at Crytek are trying to say - http://sdk.crydev.net/display/SDKDOC3/I…
Hi i've recently created some custom menus in ZBrush by following the documentation on the official website to the letter but after working on my UI for 3 hours now i decided i wanted to rename my menus. Long story short i cant seem to rename my custom menus using ctrl-click on the name after placing it within a tray. No…
I was trying to figure out how to make the classic yellow and black hazard lines in photoshop and settled on this (majorly inefficient I bet) technique: 1. Region select with rectangle left side portion of document, fill with black. 2. Copy and paste this layer and move it so it snaps next to the original,then colour…
Hi, New to MAYA but I would like to know if there is a way I can make my Right Click on my mouse rotate my perspective view like ALT Left Click does initially. And then when this is accomplished, I would like my ALT to do the function of the initial Right Click. I tried looking for it on the forums and online, couldnt find…
Hey everyone, hope all is going well for you! I'm currently stuck at the point where I need to start rigging armor for a character in a game I'm working on. Some of it is straight-forward enough, but parts such as the shoulder plates have me a bit lost. Basically they need to have upward movement, but only to a certain…
Thank you "cyrid". I tried Local Transforms and L.Sym but that didn't make any difference. Then I tried Transforms: S.Pivot and instead of setting a center, it actually moved the subtool to the center of the document. I guess I must still be doing something wrong. But atleast this way I can easily place the subtool at the…
I will clarify this a bit : NEVER put stuff inside the "allegorihtmic" folder of the shelf. This is the default shelf that we will destroy and recreate each time we update the shelf. However there is a special location to add your own resources and keep them across versions. That's the purpose of the shelf folder inside…
@VeeJayZee Thanks for the advice! One of the problems is the fact that i asked for the hardest level from a premade game design document (one that was mostly made by one of our teachers)...i cant change it now, not after writing a level design document for more then a month. But you make a very good point. I will try to…
Character seemed to me very monotone and boring, but i think its too late to rescuilpt or do any movements. I really dont know how to do it better with only the textures. In side of design i saw many mistakes like simmetrical parts, local color basics and poinns of attention. Soon ill finish it and hope lightning, pose,…