Im the same way. ive had 3 jobs in the industry. 2 were direct referrals. 1 from college and 1 from an online class i took. and the 3rd wasnt a referral per say. But i had met a recruiter and the animation director at various events around toronto, and they just remembered me, so when my portfolio came across their desk, i…
Sorry for the lack of thread love sltrOlsson ;) This isn't a big update, been slacking hugely, and having a hell of a time with the debris. Here is where I'm at now, it consists of 3 different rocks, 1 piece of rebar and 1 eye beam, all duplicated and dropped using physics. I'm somewhat pleased with the result but still…
Thanks Harry! <3 Reworking the ember sword and making a short fella: Almost finished Riki Sai set (going for 2 styles instead of 1 gold/ 1 silver): (no masks used here) Finished high poly for the brew bracers: And last but not least, bamboo sniper rifle! I guess that's all for this year, and since I'll leave early tomorrow…
Well there has been a reported polycount of 1 million for the cars in forza, but I have read different things, but they are definitely over 100k. Quote: "let’s just throw some numbers out there. All of Forza 4′s cars have a polygon count of over 1 million, a huge leap of Forza 3′s 400 000 polygon count."…
Didn't you read any of the responses in the last thread you had? Working in the resolution as is, is not a good high polygon workflow. You could build that in a about 1 minute as a subdivision model. 1) Make two spheres that are not so high res that there are too many verts to handle ( 16 sides or so ) 2) Fashion one into…
[ QUOTE ] Nope, fuck subway scenes. Every newbie does them and its tired. [/ QUOTE ] 1) i am a newbie, started using max 1 month ago 2) you don't need to be so fucking rude, i didn't know everyone does subways 3) sorry if im not the best but atleast im trying, and if your looking for amazing work from someone who JUST…
Thanks for the reply. 1. What use cases would I use creasing for over the other 2 options? It seems to be used for keep certain edges sharp and hard. but by that logic wouldn't it only apply to weapons or props with blades or something sharp? In the reference below, the artist mentioned the high poly is a mix of subD and…
Ok guys it time to start. (I just got home from work:)) the winner of the poll is..... "Medieval/Fantasy" The first part is going to be some 2d prep work. As a little warm up before we dive in to 3D Your first objective: is to make a ref sheet look for things you wish to put on your character and draw your character's…
So I'm in class right now that we've had to do a pretty large mock, GDD/Art Style Guide for a fictitious game. The game is somewhat like God of War, except for that the player faces off against the zodiac deities instead of Greek gods. This the spear for the main protagonist and is magically imbued. This is just the kind…
Hi guys ! I am fairly new to rigging and I have been breaking my teeth trying to find a solution to rig a double wishbone suspension system inside of Maya for a while now, and i can't seem to find a solution online for this so far. Basically, the system is composed of the car's chassis (mesh), one upper wishbone (white),…