So I ponied up for 3D Coat and I'm working through various tutorials and trying to figure out the retopology tools. The snapping, in particular, is hard to get a handle on right now. I've been searching high and low for decent tutorials but the reality is that the water is REALLY muddy since they added the automatic…
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Didn't really follow any tutorials, that being said, I've seen some nice tutorials for hand-painted textures. I havent done this one myself but it looks really good, I'm looking forward to it when I have the time. - 3dmotive HAND PAINTED TEXTURING As far as making a tutorial, I've never done any, but I'm sure I could come…
Yes there are good tutorials on cglearning website for this. http://www.cglearning.com/category/3dsmax/ You use the cut, Or connect tool: Works with 2 vertecies selected and clicking connect. Than you will have to extrude and tweek the 2 faces you have made after that. Good luck. This website have pretty much everything…
What skill level are you at right now? 3D Game Textures: Create Professional Game Art Using Photoshop is pretty good, the tutorials rely on filters too much so if you just breeze through the tutorials without paying attention to what is being done you won't learn anything. I don't really know of any good 3D modeling books,…
So i'm trying to make some curtains in marvelous designer and after following some tutorials, i found that my simulation looks like shit. I'm sure it has something to do with the subdivision but i can't find how to increase it, but then i noticed in a tutorial someone talking about particle distance and how it can affect…
Thanks for the tutorial link, Noren. Yes, Klunk, may be you are right and they definitely used higher version originally or reduced them specifically for the game, but taking into account icon size this wont make significant difference imho.
So here is my problem, I watched many tutorials, but none seems to help. I am starting to think the problem is with my mesh. I am following this tutorial - http://cgi.tutsplus.com/tutorials/how-to-bake-a-flawless-normal-map-in-3ds-max--cg-925. But my normal map looks like this: http://i.imgur.com/OCr5d0H.jpg Please note,…
Hey there, I have a couple of tutorials for UVW stuff that might help on my website. I'm not sure if you already know stuff like simple ways to Mirror UV's and how to transfer from one uv layout to another in 3ds max. So... you might find some of this useful: http://www.bradm3d.com/Tutorials_New.html Ben Mathis has a lot…
Actually I think it's the opposite, when you overlay normals you completely kill the blue channel, it turns to pure white, so you loose pretty much all depth information. Paul Tosca made a great tutorial years ago where he explains this and teaches a workaround, on pages 13 and 14:…