Hi everyone. I've been working on this bicycle the last couple of months. The bike itself is done Imo, and I'm working on some accessories for it right now. At the start of world war 2 the german army didn't have a lot of armor so they had entire bicycle battalions which I found quite interesting. I did the high - low…
Grass? It's not worth the time and headache to make it useable. Even if you blue screen it. The diffuse coloring isn't all that complex so you aren't saving any time there. So then its the arrangement of the grass that you're trying to save and at that point you can randomly generate the same patterns pretty quickly. Hair…
Im sorry but this contest seems a lot like trying to get underpaid real estate archviz work from artists disguised as a contest. The judges include "A Digital Platform for Real Estate business that develops Software, Hardware, Digital Architecture, Marketing and Communications." ( on the website of TECMA solutions ) as…
Hey, first time with Substance Painter and once of first attempts of baking maps. Meshes done in Maya. Has anyone got any idea what to change/where to look to fix this problem? Part of the bell was baked nicely, although most of it wasn't. I have match by name enabled, tried different distance settings, but it doesnt…
Hey, I've got a model necklace thats got a fair bit of intersecting geometry created from an IM brush in Zbrush (pic 1). If I export a standard lowpoly and a highpoly to substance and bake them down I get artifacts from the intersecting geo, which is normal (pic 2) I wanted to eliminate this by using the 'Match by name'…
Greetings Fellow Creatives! My quest continues to make every looping track on my site available in higher-quality Ogg format, so this week we have: "THE ITALIAN HEIST" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/06/The-Italian-Heist.ogg And freely download it here:…
Hey Voodoo. A few pointers. If you want to get better at painting textures in general work with an imaginary lightsource. It might not be that contemporary, but it's good practice. First of all contrast yes, except on the nipples. If you take it up it much easier to see where there should be darker and lighter areas.…
Hi guys, I'd like to bake my noise straight to texture without applying it on mesh. Is there anyway I could do it? Here's photo of what I'd like to bake - this clothes:
Hii! I started trying to make a game on my own, but I'm really not good at 3D (I was used to doing simple things for The Sims 4, and that requires more skill than that). I will program and write the game, and you would do the art, but of course you could and should give your opinion on the direction of the story since we…
I have found lots of tutorials that show me howto bake scene lights to verts, but what about baking vertex colors to a texture map? Has anyone done this with Maya? -R