Hey! Wanna show my latest work, hope you like it. All pics on my artstation page https://www.artstation.com/artwork/1n3bd8 PS. Moderators I sincerely apologize, it looks like I had a bug and I did not display the created topics, and I accidentally added them to them. I would appreciate it if you remove the dubbing
http://www.warhammeronline.com/pressreleases/20080805.php Congrats to those who worked/working on it! I'm definetly going to pick it up. And I swear I'm going to play responsibly and not get horribly addicted like I did with WoW :) Again, grats!
I was standing at a street corner waiting for the signal to walk. I had a Walgreen's humidifier in one hand and a fluffy Warhammer 40k novel in the other. My mind was focused on getting home to play WoW and eat some tasty Indian food. The moment was calm, 9:30pm on a well-lit, well-traveled street, not in the best part of…
I am trying to rescale my shells in maya to match the ratio on the model so the texture density is the same. in 3ds max uv editor you can select the elements/shells and then click under "arrange elements " rescale elements... is there a way in maya 17 to do this?
Tranquil Kametei's Gift "Magnus went to search for those who responsible for the destruction of Mt. Jeorlak. He heard rumours that it was caused by creature of deep sea. Into the abyss he traverse, to avenge what he had lost. There he get into troubles with deep creatures, the unexperienced Magnoceros almost failed to…
Blob Jump: Is a side scrolling platformer with 30 levels planned on being made in 3 different themes (10 level with each theme). The first 12 lvls already finished. Jump the platforms and avoid the spikes to get to the next level. I am the only one right now working on this game. I will firstly publish on itch.io (THIS…
Honestly, by checking out your resume I'm going to assume you've got a degree or at least some college experience. That shows an HR at wherever that you're qualified to function better than most. I think if you're just looking for any ole job you've already gotten some solid advice here on this thread. But, don't forgot…
Thank you Eric, it make sense to me what you say because moreover it would be a ton of wasted space with a distance of 32. But I'm quite confused because in textools for instance if I bake a blockout map using the same padding of 16, what I see then in photoshop is a distance of 32. But if I pack it's different result.…
@sefice Glad it helped :) @happybell I get that question a lot and I really wish I could give you a magical trick that would solve that famous hair question, unfortunatly the answer isn't as fun. I've myself always wondered if there was a efficient pipeline to save me some time when working on hair but so far i've yet to…