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Maya 17 uv shell rescaling

snake85027
polycounter lvl 18
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snake85027 polycounter lvl 18
I am trying to rescale my shells in maya to match the ratio on the model so the texture density is the same.
in 3ds max uv editor you can select the elements/shells and then click under "arrange elements " rescale elements... is there a way in maya 17 to do this? 

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