Yeah I would suggest just modeling those cobblestones in the traditional way. Here's a tutorial for the same kind of idea: http://wiki.polycount.com/wiki/TilingRockWallBeyer
Hey guys i created a weapon in maya and im planning to do the textures in substance painter, and i wanted to know if theres any specific tutorials or pipeline that needs to be done to do this. Ive looked a bit on the internet for weapon tuts but theres not many. I only found one in which the guy uses the AO bake to mask…
Hey, I`m posting a link to my YouTube channel where I share my knowledge on techniques about sculpting in ZBrush modeling in 3DsMax, with some quick tips on how to use specific tools. Check it out, comment, share and subscribe to stay updated when new tutorial is uploaded. :) http://youtube.com/aleksmarkeljfoto
This is for the more curious ones and in this tutorial we are going to program an AI for an NPC. In the first part of the Artificial Intelligence we create three states for our enemy, Idle, Alert and Attacking and we make sure he follow us when in attacking range https://www.youtube.com/watch?v=p-_QyPu1oLI Thanks For…
I was wondering if anyone has a good tutorial that they suggest for first learning normal mapping. All I have ever done is strictly modelling in maya, and I would like to start practicing the high detail high poly stuff that I see on these forums! All I currently have access to is Mudbox, as I don't have the $700 to shell…
Hello PC, I am trying to dig in digital painting world, and want to spend some money on tutorials. I am completely new to painting. Maybe some of you could advice one good dvd, that will explain theory of light and color, and one dvd that will provide some basic sketching and painting techniques. I see a lot of amazing…
Hey, I am trying to create an ambient occlusion map in 3D max, I know there's a way you can do this where 3D max will pass over the object and create a map for me, but all I have found online are tutorials on how to create an ambient occlusion pass over my render and I can't remember for the life of me how to do it..…
Hello Everyone, I created a Mud tutorial on Substance Designer, It will cover the essential nodes and an introduction of some advanced technique. Let me know what you guys think. Thanks! ▶️https://www.youtube.com/channel/UCKiExIzFQvAfsiUYrA1KGXA
Hi and welcome to Polycount! Firstly, it's best to add a question mark to your topic title... that way people will know it is a question. Otherwise it sounds like you made a tutorial. Secondly, instead of adding replies, you could edit the first post to include all your questions. There is a "gear" icon at top right, this…
I've been working with a lot of volumetric rendering related stuff recently, and sometimes it involves creating volumetric textures. The another method is to use procedural content in the volumetric renderer, at least in real time applications. So I've been exploring the ways of creating volumetric textures for different…