Hey guys i created a weapon in maya and im planning to do the textures in substance painter, and i wanted to know if theres any specific tutorials or pipeline that needs to be done to do this. Ive looked a bit on the internet for weapon tuts but theres not many. I only found one in which the guy uses the AO bake to mask the weapon and paint, but thats it. Any information will be greatly appreciated. Thank you.
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