Great stuff, some really useful info in there. I think the first few pages could be more technical to help a beginner get to page 3. I understand somethings get assumed as they are second nature to you now. Some greater explaination of where the light and mid tones go would be helpful. Almost in a paint by numbers kind of…
Hello, I've been learning and training myself in matte painting as this is a career I would like to pursue in the future. I've tried to merge to images together to look like the past and future of a single world and Would love some feedback on what can be improved in this image.
So I have been using Unreal for a while now, and I feel like I'm for the most part pretty comfortable, but one thing that has always bothered the hell out of me is the snapping pivot to vertex function using MMB and V. I just can't seem to find any simple/easy way of doing this. Every time I try to snap the pivot point to…
Working on those hand painted texture skills. Really enjoing working on this one. This model waited for texturing about 2 years... About half day of work. Based on Artyom Vlaskin concept.
Just to reassure myself, that in a workaholic country like Singapore, there is still time to dick around! The girls here are lovely and its a shame not to work them into my paintings somehow. Hope you like!
Decided to do an experiment with a more handpainterly style, while retaining pbr rendering.It's the first time I'm doing hand-painted textures or stylized assets in general. This is the result: [SKETCHFAB]76319a67ecc64fe5b5734fd7b0e4bc3f[/SKETCHFAB]
Hi, I'm a java developer trying to get into game development. My interest right now is on game art. I've made a simple hand painted axe Critiques and opinions are much appreciated.