Hi everyone, I finally decided to create a thread showing my progress on
my Final Year Project for University. I really wanted to create something that
was architecturally beautiful and had historical significance, so I’m I intending
to create a 3D recreation, with additional storytelling elements, of the Victor
Horta (a…
Hey polycounters, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like "the survival games." We've been working on the game more than a year and we're about a month away from releasing on Steam alongside Alienware. The payment is…
Hello everybody! I would like to invite you to my offer. My company provide an Outsource Animation & Art service for Games. I've got my my good and experience artists. We can do: - 3D and 2D animation of characters, creatures, vehicles and other objects - Cinematics videos - Motion graphics - Marketing videos - 3D and 2D…
Hey everyone! I've finished this recent study in Substance Designer. It took me 4 days to figure everything out. :smiley: https://www.artstation.com/artwork/9eRWBW I wanted to create the stone floor I took in picture when I last visited Montpellier. It has several tile shapes and they all had different materials. It was a…
Hi guys, thought id start one of these to get feedback and crit on my work as im really trying to improve myself and one day land a job as a character artist in a games company :) so please crit away! Thought id start with a few bits ive been working on recently.. This is Artemis, (I still need to texture her) so is…
Hello! We are small collaboration of freelance sound designers and composers! We're called Sevilya Sound Most of us graduated from GITR Film&Television school, faculty of sound design and music art. We’re looking for projects, where we can satisfy our great passion for creating different soundscapes and music scores for…
I am working between Maya LT 2018 and Zbrush 2018, however this is an issue I've come across time and again when I was working in Zbrush 4r8 as well. Simply, I export an fbx with standard settings from Maya, and when I import it into Zbrush, you get what you see in the picture. Seemingly random quads will be split and…
Hello everyone, I will try my best to explain what I'm trying to do so you could help me figure things out. My goal is to make a morph between a human and an animal. So far I made two simple low poly models from a human mesh and an animal mesh using WrapIt in 3ds Max. They have the same number of verts and, because i have…
Hello, I'm working on learning to create modular environments using the tiling technique and picked up "Advanced Tiling Techniques for Environmental Design" by Alex Senechal. This tutorial is good but it doesn't go into details in a few areas that I need help with. I understand the general concept that I bake out several…
Hey polycounters, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like 'Day Z', 'Rust', and 'Battle Royale.' We've been working on the game for almost two years and we're going to release in the Q1 of this year on Steam alongside…