Well, the first step isn't really to wonder how to do this or that in the so-called "best" way imho ; the first step would be to get one's hands on a material/shader for a 3d app or game engine (or an easily moddable game really) that supports the effect, and use it in practice. Otherwise you're bound to operate on mostly…
"NOTE: This meeting is not open to DIGIPEN STUDENTS unless you are an IGDA member. This is an INTERMEDIATE - ADVANCED talk on creation of 3D Game Character Art for ARTISTS and PROGRAMMERS; beginners are welcome as well. RSVP please! ("Hot Appetizer Head Count") mailto:jsward[at]digipen.edu SPUTNIK meeting - December 16,…
UpUpStart is hiring an Art Director to manage the creation of art assets for a Mobile 3D side-scroller. We will allow applicants to work remotely, but would prefer them to be local to the Los Angeles area. This is a paid salary position, and will last 10months with a very high chance of a sequel or new IP. We are looking…
Hello everyone! My name is Nicolas Lietzau, and I'm a part of the modding group "SureAI". :) Our team has been active in the modding community of Bethesda's games (Morrowind, Fallout, Oblivion, Skyrim) for over 9 years and we've released games such as the mod "Cube Experimental" for Fallout 3…
Art Director Character Artist Environment Artist Graphic Designer Lead Artist Senior Environment Artist Staff Animator Staff Concept Artist Staff UI Artist VFX Artist Game Designer - Content Game Designer - Writer Senior Game Designer - Combat Systems Controller Director of Marketing Outsourcing Project Manager Producer…
UPDATE: This issue has been solved and had nothing to do with textures or meshes, in this case the problem was caused by a file called sharedbones.qci, after replacing it with another version randomly found, the problem was fixed. more info in this reply: http://www.polycount.com/forum/showpost.php?p=1764090&postcount=30…
We are looking for an adaptable Senior Environment Artist to join our development team and work on an exciting new project as well as providing art support for the whole team on various titles. You will work closely with the development team to set artistic standards and oversee the quality of all artwork across the…
Yep, now it's my turn to ask about a few things Zbrush/3dsmax related... I'm currently working on an animated character for university, it doesn't have to be anything spectacular, but I figured I'd do a displacement map in Zbrush for the mesh so I can rig/animate the lowpoly (source mesh) and just use the displacement map…
The only issue this game has on PC is that id Software should have known better and added the right options to the UI... Not the shit they pumped out. After creating the cache folder, and adding just these few items to the shortcut: vt_pageimagesizeuniquediffuseonly2 16384 vt_pageimagesizeuniquediffuseonly 16384…
It's looking good but I think there's a few things you could probably do to take it one step further from where it is now. Overall the scene is kind of difficult to read or focus on any particular part. I think a large part has to do with the rather uniform lighting you have currently setup. Everything is lit in a very…