@cturbo I'm not a substance suite user, had just assumed this tutorial was a comprehensive end-to-end workflow so in addition too poopipe's advice I'd suggest searching through documentation which may provide further info? https://helpx.adobe.com/substance-3d-designer/home.html
Hey there! I try to bake highpoly cube to lowpoly cube with 1 edge on the lowpoly cube, and t tried with merged uv-s, separated uvs, hard edges on uv border, but still getting seams at the edges in the engine. Question: Can somebody show me (or it is even possible to make) a lowpoly cube with no bevel on the edges and…
I've created a low poly (~450 triangles) male human model in 3DS Max, and have brought it over to Maya for rigging. Following a tutorial on creating IK controllers, I've got most of them properly set. But I have an issue with the spine IK, where the chest's spine bone only rotates horizontally, and not vertically. The…
Thank you for this info and all. I appreciate your notes. I do have a few things. The part about hard edges having no slits or to say no seam will result in artificats. Is that why a good idea at times to use weighted normal or just have it complete shade so it doesn't get it. I know that substance painter will tell you…
The thing is you dont focus on one thing and fail to see the quality of your work and have a standard for yourself. You still dont make a high poly model and bake it to a low and dont even know how to unwrap properly. There are millions if not hundreds of trillions of tutorials on these things and people tell you to slow…
@Taylor Brown thanks, I posted the images below. @andrecastel Thanks for your comment. Gives me a better perspective of what the actual session is like and how much feedback you can expect. I had a one-on-one call with GAI's manager recently it sounded like they had tried to address that by hiring on someone available part…
NEHE's tutorials have gotten a bad rap lately for being horribly out of date, and teaching bad habits or techniques. I advise against using internet tutorials for learning programming. Go get a good book and read it all the way through. NOT A LEARN C++/C# IN 24 HOURS book either. Get a proper book. Do the exercises, and…
I haven't seen her tutorial, but I suspect she used them in the Dynamask editor, this what they are meant for. They can be inverted, blended and anything else in there :) . Using them as a regular material also works, but they will only have a texture applied in the albedo document. Reflectances are simply the base values…
@gastrop0d Thank you for the feedback. No matter what I do, I can't seem to make my translucent materials cast shadows. It's a real problem that needs to be addressed, but every solution I've tried doesn't work (I'm using UE4). "Volumetric translucent shadow" in the mesh details panel does nothing, and "cast shadow as…
There won't always be a tutorial telling you how to build "the thing" that you're trying to build. Tutorials teach you methods and techniques not how to make specific things. "Ahh damn it, I need to make a 2019 Toyota Corolla, but all I can find is a tutorial about making a 2015 Toyota Corolla. Close up shop, no one is…