people in europe are more open minded in general.. see sex is evil in america.. it was perfectly fine for little billy to kill people for no reason and commit everycrime in the world.. but SEX!!!! holy crap!!! sex!!! filthy filthy titty!!!! nasty nasty nasty!!! MONSTERS!! YOU MONSTERS!! YOU PUT SEX IN IT!! that is how we…
I had the same kind of corrupted file error recently for the very first time after years of Max use. Triangles were simply disappearing at each edit I was trying to do... Same thing, rotating viewport crashed the app when I tried to reopen the file. The Max8 demo has been able to load the file almost fine, and I exported…
Raven: You dislike Google for providing free services with ads, seemingly forgetting that google has no source of revenue besides ads and wouldn't exist without them, yet don't seem to mind in the least that Microsoft stuffs it's free services with several times as many ads in more obtrusive places and formats even though…
Dear KDR and MightyPea, I understand I did not tell how we manage the phisics and how the game plays. Phisics are only on the client side. We d'ont need or expect to integrate them in any other way. As I wrote, we are introducing a new kind of gameplay with various additions to what you can find arround the world. I think…
Finally finished this gosh darn thang. Still lots of room for improvement and things I want to add and tweak, but it's time to move on. The scene was designed with a point and click adventure in mind, so this is the angle it would appear in game. I laid it out in a way so that they player would always be visible. The…
(Big version) As I mentioned before, in the past a lot of my personal 'for fun' work has been dioramas or prop collections. My goal with OWHQ has been to produce a shippable, professional, functioning environment, with the emphasis on looks first (I'm an artist after all) but design a close second. For lack of a cooler…
I'm looking to bake simple flag/banner nCloth simulations to export into Unity and having a hard time finding a simple workflow. Did find this YouTube: https://www.youtube.com/watch?v=fUpTu-uMFRo&list=FLNIoDs1UfhAnOmUg-SVNcvQ&index=2 But I'm having trouble getting the smooth skin to bind joints to geometry. Anyone tackle…
So here we go with al little overpaint: Notice that different areas are quite dark and don't give away all their detail. You'd have to move arround and have a look at different angles to see all the minor details which is a good thing, as you want the player to explore the place and get sucked into this hightech room. On…
I think it's slight misinterpretation of how Pro works, particularly of this bit: Which is part of the offering on the pro page: https://www.artstation.com/subscribe/pro Which could theoretically give you more views by making it easier for people to find you in search. However if you have no work you won't show up in…
First UDK scene, so dirty wip inbound :) Background : This alley belongs in a kind of hive city (terraformation, too much pollution, this kind of scenarios ) , where people stack up in this type of alley that you kind find everyhere in the city. And because they lived here for a long time, they personalise the alley for…