Hi we are looking for a 2d anime character concept artist who can draw anime style concept arts.Budget is $70 for front view and quality must be similar to this sample anime character concept arts qualities.please contact at email id archimondes1992@gmail.com for more details and also give skype via email for communication
Very interesting article for those of us who have interest in facial modeling and animation. http://news.bbc.co.uk/2/hi/science/nature/8199951.stm That splains much of anime... :) So sounds like if the game is a global audience, the amount of morphs or bones around the eye need to increase as well as having animated pupil…
Hey guys, I'm relatively new to modeling with professional tools, but wanted to get into it for some Dota 2 modeling. The tool I am using is 3DS Max 2010. Most of the modeling and texturing worked fine or I could get it done with some tutorials, but the animations are a bit of a mystery to me, especially considering the…
Hello, My name is Richard Goodmon and I am a 3D Generalist and Animator with six years experience in the game industry. I enjoy stylized animation and would love to help bring your characters to life. I am proficient in Maya and Blender for modeling, rigging and animating. As well as Photoshop, After Effects and Unreal…
ANIMATOR Are you able to breathe life into Characters giving them realistic movement and range of motion? Do you pride yourself on creating breath taking animation? If so, come join a premier video game company and work on titles where there are NO LIMITS as to what you can create. Our client is focused on bringing high…
hi, I have a very urgent problem and obviously missunderstood the article about morph targets in the UDK documentation. I am using UDK as a renderengine for an animation created in maya I animated a blanket by interpolating from one blendshape to another (about 40 in total). After reading this:…
Hello, My company is looking for a 3D Character Rigger and Animation artist to rig our models for use in our Unity3D game. You will be working off of 3D models that are already completed. There will be pieces of rigid armor, cloth, and weapons as well that we will need to be rigged. Some characters will also need to have…
Hi, can someone help me to get a Dota 2 hero model with a idle animation in browser? Using http://threejs.org/ I can do a "model viewer" using the workshop resources. But I don't know how to get a animation; Do I need to extract it in the game assets? I would like to archive something like this: www.dotahattery.com/ But I…
Hi! I am looking for an artist that is familiar with working in this particular style. Hard to describe exactly, but like Dan Paladin's style. The primary task would be to create multi-layered background and stage art for a super smash bros style arena combat game. Animation skills in this style would be awesome as well.…
Haha, nice pillow fight video. The bow animation looks really awkward though, usually the archer looks down the shaft of the arrow to aim, otherwise it's sort of like hip-shooting a gun. I only know how to animate in modo though (as of now), and have only done one animation cycle in my life. Transitioning to 3ds max…