Heya, In this Maya 2017 tutorial I show you how to create 3D geometry from 2D images! https://www.youtube.com/watch?v=DRXw4meAqO8 Subscribe for NEW TUTORIALS EVERY WEEK!
You are the best! It worked. Thank you very much. I've been modeling since 2017 and have never seen that. Now Im wondering how could that walk on by me lol
Yes, I did. But it didn't work. Just recieving the same error message. When I run PSD 2017 I do not recieve this error. But Quixel still does not work.
Did you search the help? I searched "maya help shaders", found: http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-93DF9662-E1EA-49E5-8A97-64C491030CD7
Unfortunately, the Colors script is unsupported as of February 2017. I don't know of any plans to continue with the tool. The best solution I have offhand is to use xNormal to create a color map.
I still have this issue even after uninstalling and reinstalling Maya 2017.. Does anyone have an idea of what may be causing this, or what I can do to get rid of it?
The Panther Tank has 1010 Polycount, which to me seem's substantially low polycount Pie. http://3.bp.blogspot.com/_8a_DU3uyOCs/Sl-xMbJM50I/AAAAAAAAAFc/Bomy3Gncu4I/s1600-h/PANTHERTANK.png
This was supposed to go into the low poly thread...but look at all those polys. D: Character without swords is at 1010 tris. Could be optimized a bit more but this was mainly a quick doodle i threw together in a few hours.
So I wrote a blog post as to why realistic graphics are important to games. Pick it apart and let me know what you think. https://elicitedresponse.wordpress.com/2017/04/12/games-and-graphics/