I am no too sure if this belongs in my road to sculpting, but I figured that I should share it anyway I decided to lower the polycount of the face and add some laughable rings to the eyes and mouth in an attempt to understand retopology and then failed a lot. So that'll be a learning progress for another day. I also felt…
Professional 3D Artist offering high-quality modeling services. With 3 years of experience in the industry, I specialize in creating detailed and optimized models for games and real-time applications. Here's a link for my portfolio: https://www.artstation.com/cesarespinelli Services include: -Full modeling from reference…
- There is no difference between "straightening" and straightening. - Just post an actual test case of a element you are currently in the process of straightening out. That way you'll get actual practical solutions matching your need, rather than just suggestions.
@tynew Thank you, ill need to take a break sometime and look over my progress over the short year I began my modeling - hard surface carreer. Still have leaps of improvement, will be spending this year practicing texturing/complex hard surface to practice more design (to then be able to come up with my own stuff) Progress,…
Hey everyone! So it has been a while since I have posted anything, but work has progressed. I've got a couple of friends of mine helping out on the project now also, so things "SHOULD" progress more quickly now. I have finished modeling out the docking bay and it's interior, all that is left is to build out a simple…
Hi Everyone, I've recently applied for an entry level job as a 3D product visualizer. Company had a 3 phase, 10 weeks training program and between each phase there is a test assignment. I've had no experience on 3ds max (only CAD and BIM programs: AutoCAD, Allplan) and jumped for the training opportunity. I've passed the…
its been a while.. but he is not done yet, some progress.. I updated his clothes, decided 'finished not perfect' and right away I can feel I can finish! Here building him new fountain pen rifle.. Rigging also done with AS (for later) look-dev and hairwork in progress, plus decided to hand paint albedo in sub paint: thanks!
As an artist you should know that nailing down things to early will make it harder for you to adapt to conditions later. Your preproduction goals should probably be more about finding our what works with your tech and design, and designing around that, rather than nailing down what you want early on. *Unless you have…
Hey guys, im aiming to create an outsource team to take freelance and outsource projects. We are working hard to increase our demoreel's quality! But I'm a little confused if the jobs comes regularly. I'm already building some relationship with clients I already have but they just don't have projects very often. For a long…
IMHO I would rather start by enquiring with the shop if they can even process polygon models at all ; because if they can't then the time spent sculpting in Zbrush would be wasted. But if they can, then you could get some example files from them to see how they set them up : do they need a thin surface, or a thick slab,…