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Questions about 3ds Max Entry Level Job Hiring Process

Hi Everyone,

I've recently applied for an entry level job as a 3D product visualizer. Company had a 3 phase, 10 weeks training program and between each phase there is a test assignment. 

I've had no experience on 3ds max (only CAD and BIM programs: AutoCAD, Allplan) and jumped for the training opportunity. I've passed the first test model (you probably know bench/chair model) and currently on the first phase which is self-training. Company have not contacted me yet. Which I think after 2 weeks they'll send me another test assignment. So they listed things I should learn as below:

  • Hard Surface Modeling
  • Weaving
  • Basic Modifiers
  • Array spacing tools, Scatter tools
  • UV mapping and retopology

I'm currently trying to figure out weaving and trying to model a woven basket. Then I'll move on to array, spacing and scatter tools, UV mapping, retopology.

Any ideas how the next test model would be like? I want to be prepared as much as possible.

Thanks, Have a nice day!

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