We have a lot of good stuff here http://wiki.polycount.com/wiki/Polycount For Zbrush sculpting, no better resource: http://pixologic.com/zclassroom/homeroom/#getting-started The Dota Character Art Guide and the Dota Character Texture Guide are excellent resources http://wiki.polycount.com/wiki/Art_Bible For low-poly…
Complex subject. We put some info here. http://wiki.polycount.com/wiki/Topology#Principles_of_Topology Also helps to examine professional models. http://wiki.polycount.com/wiki/Character#Character_Examples Moving this to Technical Talk
http://docontract.com/ I came across this the other day, a great resource for quickly generating a contract, if you're a freelancer or another kind of game contractor. I just used it for a new client, in fact. Easy and straightforward. Interview with the guy who created it:…