Mate, in this day and age if you can't find answers with an infinite sea of information at your fingertips then 3D may not be for you. Zbrush has a pretty extensive documentation. This is how I learned 90% of the program. Sadly, when I first started using it in V1.5 there was just the documentation.......you have…
Hey I have Windows 7, I checked my preferences path, and for some reason the path is E:\SAMSUNG Documents\Documents\maya\2015-x64 (I have no idea why). dDo had a material manager script for maya that they just included in the download so you could just go into the program files or wherever and grab the mel script. Could…
@_adamturnbull: I agree with Hito that the last movement looks very linear, also I would leave just a tiny negative space from the body and the hand ( like a tiny triangle) just to help the silhouette. Awesome :) Here is my blocking idea , tomorrow I will tweak some elbows, add more keys and start to get the arcs. I will…
not sure if anyone answered your question, but to get bigger and better screenshots from zbrush, go to document, then go to the bit where you see half and double, and has parameters you can change manually underneith. Put whatever size you want the renders to be in here (i usually just hit double unless i need a specific…
In that it's third person, and has multi-button combos, yes. If the only dmc style action game you've ever played is NG it might be a tough adjustment though. Just like not all shooters play whatsoever similarly, the combat model and how timing and movement and damage dealing work vary wildly. NG is, in my experience, a…
It's been a long time, can't remember how I found it. I'm pretty sure the script window returns the same command when using the move tool. The documention has a full list of commands, makes for nice bedtime reading. http://www.sendspace.com/file/48rj66 Place the contents into:…
That's the odd thing. I changed none of the names of the biped bones and copied and pasted the mesh properties from one of the default models so all the sockets should have been set-up properly. When it plays the firing animation it plays it for all the bones except the Bip01. The Bip01 plays the movement it has in the…
Hey there! My name is Robin. I am looking for an artist who can do the very specific art style as seen above. I want someone who is passionate about game design and who would like to help me make this game a reality. A working prototype exists and a full documentation and plan for the game can be found here:…
So I think this project will be large enough to justify it's own thread. Over the next three months I'll be working on a large-scale environment, so I'll use this to document the progress. It will be a Manhattan-style metropolis set in a scientifically advanced alternate universe. I'll be starting by hopefully completing 2…
Hi! So this is my blockout animation (it needs polish, I know) of a girl making gymnastics with a ribbon. I used spring magic for the ribbon movement and made some tests, and this result is the best I could get. I know gymnastic ribbons are waay much longer but spring magic doesn't work in this case, the ribbon's movement…