So I think this project will be large enough to justify it's own thread. Over the next three months I'll be working on a large-scale environment, so I'll use this to document the progress. It will be a Manhattan-style metropolis set in a scientifically advanced alternate universe. I'll be starting by hopefully completing 2 high poly models a week until all of the assets are done. I don't have a ton else to share, but hopefully I'll do a decent job documenting my work here and keeping things updated. Critiques welcome.
The Art Deco statue is about 80% done, and the reactor is about 60%. Still fiddling around with design ideas.
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Here's the final version of the reactor, now to finish two models for the next week.
Although, with the other piece (which looks great too by the way) I'm not too sure what your goal is - apparently it's a fairly recognizable landmark, but aren't you trying to make your own unique space? It might seem strange to some people to put something they recognize into a different setting for it, depend son what you're going for.
But that's just me looking for something to complain about, you've really improved a lot and this scene will surely look amazing.
Thanks, Gumball - the render setup I've been using is basically what is used in the Eat3d Dozer dvd, which a lot of tweaks and changes that I probably don't even remember. The foundation is a 3-point setup with MR sky portals (with slightly tinted photometric lights right near them), with Arch and Design material with the AO in the special effects slot activated.
Here's the start for the next asset.
I'm assuming new galtia is a reference to john golt from atlas shrugged? As the cover is your avatar. In which case I love the 1930s, mechanical and clean lines but not so sure about art deco elements