Hello everyone! I started out as a developer and I am still learning quite a bit of C++(Will be moving into Unreal soon I hope) and C#(For Unity). Recently I branched out to 3D modeling because I enjoy creating stuff outside coding as well, however as it turns out I suck at it. I have been watching tutorials on how to do…
Hiya Guys, I started out on this project to create a really dense looking fish market, inspired by the Tsukiji fish market (which is going to move from the current location to a new one, although that move is now delayed) But I decided that it would be nicer to merge this with an itch that I have been having for a long…
In this next Industry Session webinar, Johan Lithvall will cover his overall workflow and process, and the technical elements to create realistic rendered hairstyles for games. In an effort to achieve realistic characters and digi doubles, whether for film or games, creating realistic and believable hair is a huge selling…
hello everyone My name is Tevin Henley, and I am a student studying Games art and animation at SAE Institute London. I am Currently in my final year doing my final project and dissertation that I hope you will be able to either help me with or give the relative information that will help inform my thesis. At the moment the…
Update: I have found an artist for this task, thank you. I am looking for a digital artist to paint up to 50 small scenes in a realistic style for a sci-fi indie game. The setting is an early space colonization future that has gone wrong. Earth is destroyed and the surviving colonies have reverted to a traditional feudal…
Arkane Studios is seeking talented and highly experienced Environment Artists to join our team in Lyon, France to work on a unannounced AAA project. Responsibilities: Answering to the Lead Environment Artist and to the Art Director, you will take care of the: - Creation of textures and their integration in the game levels.…
InstaMAT https://docs.instamat.io/en/Products/InstaMAT_Studio Elemental tools for the design and automation of 3D materials, texturing and asset pipelines. Looks like a good tool, it looks like an AI substance painter/designer and photogrammetry clean up tool all rolled into
one handy package.…
SEMESTER 2 IMPROVEMENTS Semester 1 scene Fly through [ame=" https://www.youtube.com/watch?v=ze8mlHlsf4Q&list=UUBKL3QtSk2kIs3LdEK786dA"]https://www.youtube.com/watch?v=ze8mlHlsf4Q&list=UUBKL3QtSk2kIs3LdEK786dA[/ame] Over the next few weeks I will be improving my scene form the feedback given from my first semester and the…
Hi, my name is Gru and I am the head of Ennoble Studios. I have 2 Steam-published games behind me, 3+ years in Unity programming (C#), 5+ years in IT/software employment, asset store developer... Currently the game has 1 dedicated game designer and myself. I am looking for an additional game designer that is reliable and…