Arkane Studios is seeking talented and highly experienced Environment Artists to join our team in Lyon, France to work on a unannounced AAA project. Responsibilities: Answering to the Lead Environment Artist and to the Art Director, you will take care of the:
- Creation of textures and their integration in the game levels.
- Creation of 3D objects (setting elements, architecture elements...) and their integration in the game levels (using Unreal Editor).
- Optimization of created assets following the technical requirements.
Requirements:
- Good observation skills, technically minded and strong graphical culture (photography, cinema and painting).
- Traditional art training, you know how to draw and understand color.
- Strong knowledge of Photoshop and 3D software (Maya preferred but not exclusive).
- Good knowledge of Z-brush and Turtle (occlusion map).
- Relevant experience with Unreal is preferred.
- Good English communication skills (verbal and written). How to apply? If you are interested in this position, please complete our recruitment form here:
Founded in 1999, Arkane Studios is an independent game developer with offices in Lyon, France and Austin, Texas. The company's passions are invested in first-person immersive games with depth. Arkane released its first game, Arx Fatalis, in 2002. With its innovative magic systems and rich, cohesive environments, Arx earned the studio some major awards, including a nomination as Rookie Studio of the Year. In 2006, Arkane created Dark Messiah of Might & Magic, a game known for innovations in body awareness and its unique first-person combat system. Dark Messiah garnered the IGN Readers Choice for the Best PC Action Game of 2006. Along the way, Arkane Studios has worked on projects with Valve, Activision, Electronic Arts and 2K Games, contributing to AAA games such as Call of Duty : World at War and Bioshock 2. Today Arkane continues to innovate and expand, embracing new design concepts and game technologies while staying true to its passions for creating deep, immersive environments.