And if the artists not sticking to the designs (at least fairly closely) and ideas behind the mod and art direction, let them know. Give them SOME freedom but not so much that what they produce is unusable due to difference in style or design. And don't "feel sorry" for people when including textures or whatever - make it…
Yeah theres that you should at the very least have the WIP section divided with the Completed assets, underneath it is the best bet. Though I do wonder if WIP does more harm than good on ports, especially if they are left unfinished or you have an excessive amount of wips in your port though thats a hard thing to endure as…
My advice for what it's worth is simple: Learn computer programming. The reason? Without being able to program the game (or at least any given part of it) yourself your project will always be at risk of failure if and when your programmer(s) lose interest or move on to greener (read: more $) pastures. Let's face it here, a…
Hey guys, I have been on and off learning Maya for many years usually through Digital-Tutors (Now Plural Sight) and even though I have learned a fair amount, I feel I need more. So I decided it is time to enroll in a good education that will teach me all I need to launch a career as a 3d Modeler. So my question is what are…
So 2 situations. Firstly say I want to show you guys my 3D model in a image for help, how can I so you can see my edges? snipping tool quality sucks so bad they come out blurry. Secondly I want my teachers advice, how do I email him the thing? ma file without its project? idk if no project once its already in a project…
There have been many games listed, but the only one that I'd consider great enough to be a must play before you die would be: -Betrayal at Krondor- Betrayal at Krondor (in the context of what it brought to the table for its day in age) is a masterpiece. (Don't bother with the sequel: Return to Krondor). It is also abandon…
Thanks so much AtticusMars. I've managed to get the model down to 7.5k, which still strikes me as a little high but is at least a marked improvement. I've tried my hand at using different smoothing groups before, but I've never liked the result because if you want to bake a rounded edge onto two different smoothing groups,…
Thought I'd have some fun and do a low poly of my favorite game character of all time MEGAMAN 2! (US box art edition). I was hooked on Final Fantasy 4 for the DS when I first started it, thus his proportions are sort of a weird anime-style. Right now I am having trouble with finishing up the texture. I want it to look the…
I've had the most success with 3gp converter for quicktime format, it's free, and what I use to crunch vids down small to put on my PSP http://www.nurs.or.jp/~calcium/3gpp/ that's a japanese site, but you should be able to figure it out. Before I used that, WMV compression for Adobe Premier has always been a favorite of…