Referring to your portrait model: The first thing that jumps out at me is that the overall shapes need work. The head looks a little small. The hands and wrist are a little too flat, and the fingers are very thin. Might make rigging easier if you straighten out the feet so they're pointing forwards more. There are a lot of…
Hey everyone, I am new to polycount, and I am very excited to be part of the community. I am not a very experienced 3D artist, and I am looking for some advice on something I am working on right now. I am working on a pair of arms for a FPS game I would like to put together. I sculpted the basic forms of the arms in Zbrush…
It will probably be pretty tough to get somebody to part with a model like that for free. A lot of work goes into making a model like this. And then, of course, there's the question of integrity. Why should somebody part with a model they worked really hard on for free, just so you can cheat on a contest? Isn't the whole…
Hi! Perhaps share some more information how you implemented this in the material. It's likely I came across works of Alex on AS, but am unfamiliar with his tutorials/ specific workflow. Best attach files that allow re-producing the issue (zip and attach to post). If you don't want to share the whole model, isolate an area…
It's been a long time since I have modeled anything. So, the idea is to test my patience for details because that's where I am weakest when it comes to modeling, every time I am modeling, I just want to finish up and see the result and I believe that plus lack of some techniques was causing me to have bad models/renders. I…
Hi, I am back with another baking issue: I have a low poly model and one subd model, but I am not able to create a decent bake at the intersection between the cushion and the sofa itself. I have added support edge loops to make subd model hold its shape (for example the edge of cushion). But I run into a situation where my…
I started an animation a few years ago and, now that we're all self-isolating, would like to use the time to finish it off. It's currently about 70% complete. I'm looking for a strong character modeller to build a single model for the film. The model needs to be a caricature rather than a photorealistic person.
> I'm currently searching online for some turnaround model sheets for an overweight 12 year old Wiccan girl I've created for a story I'd like to make a webtoon for. However, after searching Google images, I haven't found any suitable model sheets to follow. This is a rather uncommon body type, so I'm not really all that…
Hey guys I was recently watching a tutorial by Romain Chaulic in which he used a female rigged model to help him get a feel for the pose and scale of the model he was making. I was wondering if anyone knows of any cheap models that I could use for this purpose as I think this work flow would really benefit me until I can…
Hello dear Polycount-minion friends! I've created this topic to ask you a question, and finaly find myself an excuse to finally write something down in this wonderful community, and start a new discussion. Some time ago I have realised that lot of articles about #gamedevelopment talks much about using houdini in the game…