I’ve been a lurker on the site for a while and thought this
would be an ideal time to post. I’m setting up a blog that’s going to focus on mainly concept
art and illustration. So we’re looking at review of books, interviews, possibly
art supplies etc. My question really is with interviews and getting artists
work featured.…
Its been a few months since i seriously sat down and logged some hours into a project. So today i got started again and worked on some unfinished projects. I remembered when i posted a crit shot people commented on the texture so thats obviously working on. Essentially im working from scratch, but when i load my texture…
Hey guys! My s/o Cody and I are looking for contract work. We're super passionate gamers and artists with a love for creating colorful, stylized characters. * 8+ years combined experience working at Riot Games on League of Legends * Specialties included (but not limited to) stylized 3D sculpts, low poly hand-painted…
I know this is a stupid thread and is probably going to sink to the bottom of this forum once I get the answer to my question, but I need to know why my image code doesn't work. I quoted other users who posted images to see how they did it and they're doing the same thing I'm doing but mine doesn't work. To display an…
If you are freelancing or have begun freelancing how are things going ? I suppose some may be more successful then others, whether it is because your work is good, or maybe people just want your services, including your work is good.
After a year of self-study and practice, I can now finally translate my 2D artworks to 3D. I'm dreaming to work in an AAA game industry, and know it's really tough to get in since I don't have any experience to work in a game company. It's also really hard to look for a job in a small game dev team that's why I'm doing my…
Long time without posting anything on here so thought I should start posting again :) I finished the character a while ago but recently made some changes to the proportions of everything and got some renders in Keyshot, I think it's looking much better with the new changes! :) I've also been working on my final year group…
if the fog was yellow/orange everything would blend together. using a blue to contrast all the warm tones really helps pop the silhouettes and shapes, and adds contrast to the scene. while it might not be 100% realistic, visually it looks a lot nicer than everything being orange I would say. Im guessing this was the art…
Is there any way to change the working resolution in photoshop like there use to be ? WOrking with 8k documents it killing the speed and making it unworkable