El estilo de juego por lo que e podido observar seria en plan el abismo de los lamentos (por ser solo 1 calle con torres y con solo 1 camino para llegar al nexo y destruirlo) + El bosque retorcido (por tener una jungla en comun [bueno en el bosque hay 2 trozos de jungla separados pero se pueden llegar rapidamente de una a…
Hello Polycount, My name is Matt Arsenault. I am the Team Leader/Writer/Scripter as well as UDK and 3D savvy for the project "Saving Time". As it is not yet a game it is better proposed as a project. The project is a platformer from third person perspective, adventure type (like zelda). The protagonist is human but him and…
Hi everybody! First of all i would like to apologize for lack of comunication on our part regarding the end of beta. The reason for this is that we very recently decided to extend the beta with one month. Teddy feels that the program is not stable enough and he wants to rid the program of bugs before the release. What will…
That's part of world building yes. But to be perfectly honest, as someone who is just getting into env art, you will need to build a portfolio of assets that were done by you. A world builder also needs to know the ins and outs of terrain generation within an engine. Also creating tileable terrain textures will be a must.…
In order the Jurassic Park Films from best to least. And the squeals should end at Jurassic World, but it probably won't. 1. Jurassic Park - It is the best, and will keep that position. 2. Jurassic World - Good Job at the 4th squeal, quite pleased. 3. Jurassic Park III 4. The Lost World - Jurassic Park The squeal to…
I have a biped with some attached bones at the end of chains. Like a mouth, and a few others various places. The biped works with no issue, the mouth bone as well. However these other bones while showing up fine in the TLMesh Viewer are not activating in the animation sequences. Whats throwing me for a loop is the mouth…
I"m kind of nervous at how she looks right now ;_; So I haven't taken any pictures of her full on. ^^; I sat down today and worked on my layouts for the finals and am mid-way through her pose. Once that's done I'll spend the next four or so days finalizing her textures..since they still have a long way to go. Since the…
Alright, another quick update before I head off too classes. I've done more work on my other two texture sheets. Overall though I am way behind. Hopefully I'll be able to kick it in to gear and get it mostly wrapped up by the end of the month. In general if a level is not quite done, I'll either plan to spend the next…
Great start. A few notes. -Are you going for a generalist position or an animator position? It seems like you have more animation than modeling, and would suggest putting the modeling at the end of your reel, not the start. -The mammoth "jump" kind of ruins that piece. If possible, go back and polish that more. It's really…
I've fixed my right angle corner to fit the grid on both ends. I'm trying to fix my 45 degree angle piece to fit but unsure of what would work to make sure it fits on the grid. I have a straight piece to start then an angle of 22.5 with a second curve of 22.5 on the end. I forgot about this post and thought I'd finish and…