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Platformer Game Recruiting 3D Artists

Hello Polycount,

My name is Matt Arsenault. I am the Team Leader/Writer/Scripter as well as UDK and 3D savvy for the project "Saving Time". As it is not yet a game it is better proposed as a project.


The project is a platformer from third person perspective, adventure type (like zelda). The protagonist is human but him and one other are the last of them due to the antagonist, Dekos, who has been moving through time to create rifts in the timeline to awaken the Keeper of Time so that he may kill him and be free of his pre-determined life. These rifts caused the destruction of many worlds, one of which being the human world, but during one of the raids Aster, the protagonist, fell into one of the rifts as a child and ended up in a whole other time period. For others to survive in a time period other than their own they must acquire time essence which is portrayed as the life source in this game. With every boss you beat you gain more time essence from them to become stronger.

Each race in the game have special abilities but with Aster he is unable to determine what his is until the end of the game. His special ability is that he is able to travel through time without ramifications to his health or requiring time essence. Throughout the game he meets a girl by the name of Aika who gets captured by Dekos for reasons that are unknown at the time to Aster. He starts gathering information about where he came from, who Aika is, what the rifts are around this world and what is the cause of everything happening.

It is only revealed at the end after you defeat Dekos that the keeper of time was not created to pre-determine ones timeline but rather protect ones choice to create their own. Anything that happens in anyone's timeline is known to the Keeper of Time but only the instant it happens. The Keeper of Time may not alter anyone's timeline unless required to restore normality within that world and this is where it is revealed that humans have this ability to travel through time for the very reason to maintain one's timeline undisrupted by an external source.

Aika was one of these time travelers and Aster becomes one by his own instinctive nature. The humans were created by the same things that created the Keeper of Time as workers of time. Subtle hints are give to Aster throughout the game of his relations to the point of creation and the beginning of time itself. He comes to this realization at the very end and leaves through a rift to find the creators with Aika.

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We fall short in some areas of the project and would love the assistance of 3D artist willing to volunteer their time.

If anyone would be interested or wishes to know more please email me at iXplodeStudios@gmail.com
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