Quixel's suite is currently hosted in Photoshop as we all know, with 3DO as a previewer and expressed plans to make 3DO a baker and even a place to do 3D painting as well. It seems to me though the choice to be hosted in Photoshop was all about not reinventing any existing wheels; to try and turn 3DO into more than a…
I'm creating a setup in Substance Designer that I want to use in Substance Painter. Basically a painted metal preset that will give me the options to expose edges, scratches etc based on the Ambient Occlusion and Curvature Maps: I made a real basic test in Substance Designer, but I can't get the options to show up in…
You shouldn't stay with Bender if you want a good result, blender texturing futures is very week comparing to substance painter I'm a Blender and substance painter user and I think substance painter is great for the environment texturing. it's very flexible and it has a lot of futures that give you great results in…
How would I transfer my materials from Quixel DDO and Megascans to Substance Painter? Like if I wanted the raw materials that come stock with Quixel in Substance, is this possible? Reason I ask is because Substance Painter runs much more quickly and smoothly on my PC, I like Quixel NDO, and their textures are far better…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
whats the difference? I got the first because it has a single licence and not a subscription which I hate, but I see the product seems pretty old as was last updated seems on steam on 2014 and I can't find trace of it on adobe site ... but I found this other one Sampler, seems to be doing the same thing? Or it has anything…
I thought that I'd put up a thread where I can show of my journey of learning and mastering Substance Designer. Seeing the community adapting it have been very inspirational and so I felt it was time for me to pick it up as well! I got super excited watching tutorials from @Bugo and @Rogelio , realizing how flexible and…
Hi,I've tried to login to Allegorithmic's forum, I've wrote letter to support and I've searched in net but my problem isn't solved yet so I write here.Well, my problem is that in Substance Painter I cannot export textures of materials which I made in Substance Designer but with the Substance Painter's base materials.…