Let that be the first post of hopefully, my large sketchbook I think I will be posting things like random drawings or things that I've made but didn't plan on developing further, incomplete models or stuff made in the past that I'm not so proud to show in my portfolio. Bigger and new projects, like complete models, I would…
Finally posting this guy. He's been "done" for at least a few weeks now. I was hoping to wait and post him with some other assets for the mod he's part of, but because of real-job related delays, it's gonna be a while before much else is showable. I'm also going to go back in a month or two and do a LOT of revision on this…
I use to have so much fun in the snow when I was a kid. We had a guy on our street, with a plow on his truck. Every year, he would plow our road and create huge snow piles in people's front yards. Me and my buddies would burrow into these snow piles, and make snow forts out of them. Our tunnels would get pretty elaborate…
I've got to the point where I can't find any more useful information from google. A few weeks ago I upgraded my system to an i7 6700K with 32GB of RAM with an Asus Sabertooth Mark 1 - and while doing so reinstalled Windows 10. Before this I was on Windows 10 on an i7 920 with 12GB of RAM. Since this upgrade my 3DS Max 2014…
I used zbrush fibers to create hair and then imported this into maya and made it into an nhair system, but this creates the hair system as well as 100's of follicles all connected to the curves that I used to make the system, this slows down the scene massively when put in with the model - eurghhh The hair doesn't move on…
Your site needs alot of work.Few suggestions some already mentioned above. -Remove the Xbox 360 and PS3 logos unless those were used in an actual production -Your renders all have black backgrounds and some of your detail is lost in your work change it to something a little lighter but not to light and extreme as black.…
My Maya 2016 Edu license has somehow borked itself this week. What used to be: 1) Loading models of 1 million tris+ into Maya would take a bit to load, but would load in fine with a tiny bit of chug in the viewport. What is happening now: 1) Load model of 1 million + tris into Maya >> Maya freezes (or just takes too long)…
The NoAI tag on ArtStation is not for indicating how the art was made, but to try to prevent scraping. https://magazine.artstation.com/2022/12/noli-tag/ The tag is so poorly designed, because at first glance it looks like a "how this was made" tag, since all the other tags are setup that way. Pretty unfortunate. Anyhow, to…
Hi Francisco, Seconding what other people said, probably, but here it goes. Your work is great and showing it better will make you look even better. - Get the site out of frames. - Keep the same navbar/header throughout the whole site, even when you are showing the bigger images. - Always put your name/website/email…
Great work on production and stylization. I really appreciate the craftmanship. My biggest issue with the render is the lighting. Specifically the value focal points is falling off the page. It's ok to have the breasts be the focal point but then you need to frame to that focal point. And it's impossible to give the image…