hmm mixed feelings. those guys faces were excellent.. I quite like the suit powers, but they werent as fun as the vids led me to believe, the power runs out too fast to really enjoy it. But, it also recharges quite quick so if you do sneak into the enemy base, if you find somwhere you cant be seen you can recharge and…
Time for another update Week 7: 33pounds (15kg down) I did two 10 km runs this week with 2 smaller 5 km ones in between and i thought to myself would i be able to do a 20 km run. Well yesterday evening i ran 20km (12.42 miles) in 2 hours :D . It's pretty fun to not have it all be about losing the weight but also kind of…
Honestly, the result in the two video shown to me looks quite inferior to the Zbrush screenshot from the original question. Is it because of the person's skills? That's surely also a factor, but I think it's largely due to the fact there is an organic quality to sculpting that you simply can't capture through hard surface…
@Vexod14 that's part of why I want to build something, I wanted to go back to Zbrush and didn't have a license, I never bought a persistent one, I just had them from work but that changed eventually. I couldn't go sculpt for then fun. I couldn't justify the subscription for an occasional use, since I wasn't using it for…
I've been using 3D Studio Max Cat Rig and it's a god damn nightmare. Customizing the CATMotion walking layer is just too painful. Could we create a list of some top tier applications that make animation/rigging a breeze? Something with built in walking/running functionality with customization options?
Been prototyping a platformer in Unity and wanted to start messing with integrating animations. I don't need a character, just a rig with an existing run and walk animation, the simpler the better. They don't have to be good or even decent. I'm just looking for a starting point without having to be side tracked with…
In my experience from working with AAA-games of different genres. The fun comes and goes really. Core game-mechanics need to be fun from the start. My biggest pet-peeve with First-Person Shooters is that it needs to be fun to shoot people. Lots of FPS-games aren't satisfying enough with just the shooting. Best example of…
Hey, We're developing a game with the a mechanic looking like Temple Run. 70% of it is done, the old coder is way too busy so we need another one. Our budget is way tooooo low, we can't pay for a new one. We're needing help. It's only some simple details that's missing. If interested, please send e-mail to:…