Hey guys, I'm trying to give a name to each bend being created by a MEL script so it doesn't cause trouble with other bends in the scene. The script below basically takes a bandaid (the bandaid part and the two tabs on either side you pull off) and applies four bends to it so you can peel them away realistically. I've done…
Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
Fair enough, they are similar but not the same. Ultimately it's up to the programmers to decide which engine will meet the needs of their project the best. I would definitely try to look into art asset production, at least for a prototype of your game. You should check out No Heroes by DrunkenLizardGames:…
So, I was having a little chat with JacqueChoi yesterday about video games, and how I'm playing less and less of them because they are just all the same. It seems like every new game is a Micheal Bay movie, and they just seem boring. There's nothing new. Nothing fresh. Yes, I'll admit, Beyond and Watch_Dogs looks…
Recently I've been revisiting the texture naming convention currently in use, and I'm at a bit of a crossroads. While this has barely any impact on the end user (modding/asset extraction aside), it has a huge impact on UX. Currently used naming scheme allows for quick identification while consisting of only three…
So setting aside the fact that he doesn't know how his own technology works or games are made... If it did control and generate things every frame at the geometry level that would be impressive from a technical standpoint. However similar questions come to mind as any other art: how do you keep it consistent and prevent it…
I recommend this for shaving heads, not sure it would fit the 80s aesthetic they were going for, https://www.remingtonproducts.com/products/shave-and-groom/electric-shavers/rotary-shavers/xr7000a-balder-pro-head-shaver.aspx Generally the shaver she's using is when you have longer hair since it's good to remove clumps of…
I have no objection to Steam banning games if Steam doesn't want the games on it's platform. I do however have a pretty visceral objection to payment providers imposing their will on their customers businesses - this is gross and shit and makes all the right-wing conspiracy theorists sound a bit less like the ranting loons…
Hello gentlemen/ladies, My name is Felipe Ramos and I am working on a technical book on game development with the MonoGame framework. I the 2D stages, characters, and animation but need a few of those in 3D as well for a full coverage. I came up with two options for compensation: The first is as advertisement where the…
I want to replace all materials that share the same name with a single (selected) material instance. Not only the directly assigned materials but also nested materials residing in for instance; multi/sub-materials and corona layered materials and shellack and material blend material. The workflow would be: 1) select a…