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Re: Frusturating UVW Unwrapping
Reply by
Scizz
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May 2011
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Technical Talk
When I rendered the textures they were 512 x 512. It's in the video. :(
Re: Sketchbook: Andy H
Reply by
Andy H
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Apr 2013
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Digital Sketchbooks
Tiling Shingles - 512 x 512 Tiles here: https://dl.dropboxusercontent.com/u/58237309/Portfolio/AndyHansenShinglesTiling.png
5 results
Re: Zbrush alpha size
Reply by
Steve Schulze
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Dec 2015
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3D Art Showcase & Critiques
It depends how much detail is in it. I tend to go for 512*512. Lower if it's something really simple
2 results
Re: Car Baler
Reply by
dev_586
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Feb 2010
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3D Art Showcase & Critiques
the overall texture size of this model is 512 x 512 tga There is no other maps or light http://devs3d.blogspot.com/
2 results
Commando
Topic by
Rota626
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Oct 2006
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3D Art Showcase & Critiques
Hi! I'm in the finish with this guy, please tell me what U think. Weapon and rig coming soon! 256*256 head : 512*512 body : Rota
Re: Juggernaut Healing Wards
Reply by
Reza
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Nov 2013
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Dota 2
Thanks a lot :) So it's: LoD0 = 3500 and LoD1=3000 and texture is 512 X 512 :)
Re: WIP Rylene
Reply by
motives
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May 2005
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3D Art Showcase & Critiques
http://boards.polycount.net/showflat.php?Cat=0&Number=533&an=0&page=0#533
2 results
Re: GUN shipped!
Reply by
moose
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Nov 2005
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3D Art Showcase & Critiques
http://boards.polycount.net/showflat.php?Cat=0&Number=533&an=0&page=0#533
tomb-toothed fatso
Topic by
pixelmitherer
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Nov 2008
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3D Art Showcase & Critiques
Hello, This is a low-poly model I did a few weeks back. Has just one 512*512 colour texture. I'm done with it now but crits and comments are welcome, cheers.....
2 results
Re: release the heads!
Reply by
NCE
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Jan 2005
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3D Art Showcase & Critiques
Here is my little contribution This is a early wip still in 512*512. That need much more work on the skin -jerome-
4 results
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