I can do better than estimate. I set up a quick Unity project with the AUG model from CS:GO, which has 16274 triangles and 8840 verts in Blender. By default the mesh has 1 UV channel. Importing it with 1 UV channel shows a vertex count of 12553 verts, 16274 triangles. Profiling the scene shows a mesh memory usage of 1.0 MB…
Indeed, they're great when trying to reference stuff that's either 'hidden' or difficult to gauge via just eyeballing sucky looking pics so these are routinely sources I tend to make use of, among others: Prime Portal - Armoured Vehicles Wikipedia - Panzerkampfwagen VI, Tiger I (H1), SdKfz. 181. The Tank Museum Bovington…
As I said earlier, I was not trying to get my item to game client almost month but If I remembered correctly I make my OWN mdl file with the SMDS which you used to test the preview with their QC file but changed. And another thing, try to start the QC compile in the dota2 test files. Not in some desktop file. Another…
I FORGOT MY PASSWORD! BUT I AM BACK WITH A VENGENCE!!!111! In my Zbrush bust sculpt I decided to adapt the creature 'Black Sabbath" or "Shadow Sabbath" for copyright reasons in English speaking countries. I used stills from the anime and manga panels as my reference material and I STRUGGLED!! due to the fact this creature…
Hello everyone! I'm currently working on a project that is supposed to be an artistic lowpoly environment, with emphasis on atmosphere and mood. Inspirations have been the games Shelter and NIVA for a sort of pastel light look, however I am having continued trouble finding a definite vision for it :/ I like the abstraction…
Time for an update, I guess. I've worked through two different iterations of the story at this point, building from the 1.1 version I attached at the time I posted the thread (the very first iteration was on a thread I thought I deleted but actually still exists, I will probably do something with said thread, maybe for…
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