Hi I have seen many ways of making UE4 landscapes but wondered what is proving to give good results and keeping a good frame rate. I am going to jump into it tomorrow so any tips before I start would be great. I am thinking of making the landscape in Zbrush/ Mudbox for hightmaps rather then World Machine.
Shamelessy ripped from the popbitch mailout,I don't care, my source is quoted. http://www.ci.xenia.oh.us/police/default.htm Don't even attempt to beat that.
[ame=" http://www.youtube.com/watch?v=YtBZ68Fx1Kw"]http://www.youtube.com/watch?v=YtBZ68Fx1Kw[/ame] looks good enuff to pre order I particularly like the ending ( 2.25 ) where the developer is looking over the shoulder of the young kid playing his game and then something obviously goes wrong... very telling.
If your models rocks!, we want to join us (I'm a volunter), in the Quake 2 evolved project, check if you fit with the requirements http://www.quake2evolved.com/blurforum/showthread.php?s=&threadid=743 We like to see this poject done, allare welcome
Hello , I am experienced 3D Artist looking for new challenges. Please check some samples of my work here : https://www.flickr.com/photos/66295439@N04/sets/72157645872912235/
I'm not super happy with the results I get in Photoshop. Before I go off and buy a new chunk of hardware I'd like to give some other packages a try. I seem to remember a few coming up in posts a little while back but I can't find them. What are some of the better sketch programs out there?
ive been looking around for free, decent websites that offer clean, straight forward portfolio templates but i dont feel like sifting through all the crappy sites. Can anyone suggest some web hosting sites they use and trust? I would also prefer a site that allows me to use my own domain name (one i already own), looks…