…as opposed to collapsing to the average distance? I can't simply remove the loop since that will also delete the UVs. The best way I found was to use Swiftloop to slide it over manually to the corresponding loop then 'weld all' on selected verts. Works well enough but was wondering if there was a faster 1-2 click…
Wow, Okay I have no idea what all this stuff you are showing means, but have you tried flipping the normals that are facing the wrong way in photoshop. If you have issues with one side and not the other, (like right side is good left side is bad) this will only invert which side is bad. But if you have both sides bad it…