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3dsmax Quick way to collapse entire loop to adjacent loop?

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…as opposed to collapsing to the average distance?

I can't simply remove the loop since that will also delete the UVs.

The best way I found was to use Swiftloop to slide it over manually to the corresponding loop then 'weld all' on selected verts. Works well enough but was wondering if there was a faster 1-2 click solution?

I could've sworn there was an option to do this using 'bridge', but I was wrong.

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