Hi Guys, Cheers for all your comments and apologise for lack of updates however just working in my spare time. I am in the process of sorting those logs out as you’re not the only person that, I guess I was trying to cut polys like a tight ass yet break up to silhouette, I see your point tho I am also optimizing the wheel…
The first one looks good. It's very important that you NOT think about this. Name, contact info, resume (link and download), and a thumbnails of your work. The standards are set, anything more just annoys the employer or hides your work deep in clicks. Don't get flashy or fancy because you'll just be wasting time you…
How do version numbers for software or builds work? Is there a universal way of doing them or are there many ways of using them? I had been working on a boardgame in my spare time called JIZZ WIZARDS! using a pbwiki, and have been using a version number for updates. How it works is, version 1.0 is reserved for when I would…
Hey all-- I've been working on this piece over the last month or so.. Here's a line up of WIP images. I will be creating step-by-step breakdowns of the work I did in order to illustrate how I went from concept to modeling to sculpt. It's been a pretty educational process for me so far, and I want to share that experience…
Give it a quick go, my initial thoughts... If you load an image without first selecting a preset, it'll flat out crash. That's probably bad :P Doesn't support TIFF or TGA, which is a pain. I think there are a lot of things that will use these formats, they (along with PNG and BMP) tend to be the stalwarts of lossless file…
Please note that I am not upset or angry or (fill in emotional response to critique) before reading further. It would be quite unnecessary for me to go through all of your feedback point by point and illustrate how I have taken into account past feedback (it is simply not noticeable to you or perhaps many others). The only…
It's been like 84 years since I posted here but I want to update this thread with my newer work so here we go! Little outdoor lobby scene based on concept art from WonHaeju on ArtStation! (artstation.com/user-8077) The prompt for this was to do a game ready asset and I went a bit overboard with this but I'm very proud of…
If you mean soft and blurry in the screenshot above from UE5, its because its a low-res screenshot after only importing everything into UE with materials still yet to updated and not a render yet. And after adjusting the lighting, render, camera settings should be getting a better result and more sharper image overall…
Hi! I'm Slime, a 3D artist specializing in the creation of environments. Currently, I'm deeply immersed in developing what I consider to be my most ambitious project to date – recreating the central part of the 'Dorado' map from Overwatch. My primary goal is to acquire the skills and knowledge necessary to reach the level…
Hey Guys, I am Mia. I am developing a 2D horror survive dialogue game " Hamartia " as my final project. It happened in the high-school background. By using
unique and high-quality graphics to create horror survive dialogue game about school bullying, gangster problem,
teenage acknowledge of sex and emotion problem with…