Well after over a year of hard graft on my mod, I feel its come to a state where I can pimp it properly. The mod is called "Union CIty Blue" and its for UT2004. It's designed to be a fast paced vehicle and mech Team deathmatch type game with a few twists and variations from the FPS norm, set in the devastated Europe of…
An RPG is more code-heavy than many games, such as FPS's. The short answer is, a lot of code. You can get some stuff done through Kismet, but you're gonna either need to learn programming really fast or find someone to help program the game. I ended up writing 1000+ lines of code, just for one part the weapon framework.…
i have an issue i cant fix, if anyone can check out the video caps below. $100 reward for info leading to the fix. the modeling toolkit manipulator stops working, cant select handles and drag (only on some verts sometimes). it works fine with legacy manipulator, or when i switch to quad view ports. if i reset prefs it will…
COD evolves its design as much as they possibly can, given the boundaries of a fast paced FPS. Theres just no substance in such claims as yours, and its just an insult to some very competent designers working hard at those studios. This thing started as fanboy rant and it just nonsense. Also if you compare it to…
Sorry but I don't have much time to polush the code. [code] --------------------------- CODE SNIPPET----------------------------------- ( -------------------------------- GUI -------------------------------- Global mseFileDir = "" Global mseFileName = "" Global mcrFolderDir = "" Global mcrFileName = "" rollout scriptApply…
Thanks for sharing this information :) So I've read through this guide and maybe you can add some information/shed some more light to the following What are qc files I'm thinking its just the directory that referenced the meshes, animations, etc. What are pcf files? Basically the file which contains particle effects (there…
Thanks for the welcome and thanks for answering! I find that interesting. What of say a tabard / loincloth? I'm guessing it's the same process as applying a hem or just leaving it be if it isn't ever possible to look at it from the side? In my case the players (multiplayer) can get up close (essentially up to the bounding…
No biggies on the comments, females be difficult yo! (for me) That is why i am learning the, how to's, probably should've done those studies before the dudes but well, as said in the threads i went to "heroic types". Anywho, i said i'd come back and have since this is a long trek of learning things i do not do or nor have…
Sorry to hear about the layoffs man. It sounds like you're talking about a UI/UX (UX=user experience) position. If so, I worked in UI/UX at a big company on their internal software for 2 years so maybe I can point you in the right direction (if the position you're looking at is not UI/UX, ignore the rest of this post :P ).…
i have worked with linux, osx , and windows from 3.1 up to xp.. and before that dos shell.. and i have to say.. each has strengths.. i dont particulary love windows..but with the user base comes the apps..i dont like how unsecure windows is expecially with explorer being the main interface with your computer and the…