Thanks for taking the time to write such a detailed response, I really appreciate it. :) You're absolutely right that concept design is its own discipline, and that's one of the reasons I'm not treating the AI images as blueprints. For me they're more of a starting point to generate ideas and point me in a general…
Working from a concept on the fallout wiki here: http://fallout.wikia.com/wiki/Syringer I'm considering redoing the wrap using actual geo instead of just a solid piece with some normal details. Really looking for some advice on texturing, and any other glaring issues you notice. Thanks in advance! :)
Hi and thanks for stopping by. In Designer I get these strange artifacts in my normal- and ambient occlusion map. The heightmap input looks like this (I can't seem to find the problem there) Even if I use an absurd Blur HQ, I get this result: Maybe anyone can help me with this? Thanks!
Hi all,I am looking for some nice stylized materials (mostly for painting with Painter). Basics like rock, wood, metal, plastic should be covered.Anybody got a free or paid package(s) to recommend? Preferrably on Gumroad but any other platform will do as well.If there's already a thread covering this stuff I would be…
hey i just tried to do a test bake to make sure my uv's were a decent resolution and i just cant seem to get one part to bake at all, if i dont use a cage it doesnt bake anything, this is using a cage, if i bake anything else onto this wing it works fine its just this one bit of detail