my website: www.yipgallery.com Looking for freelance and contract work. I live in Canada,Vancouver. currently working on more this head model http://i931.photobucket.com/albums/ad158/scaur/Untitled-1-1.jpg
Hi everybody, I just discovered this site and wanted to join up, so thought I would introduce myself. I'm a freelance 3D artist and have been for 12 years now. I'm also the technical editor at 3D World magazine, where I'm responsible for the technical accuracy of the 3D content, as well as the entire training section. With…
Hi my name is Paul or X1 Commander and I was referred to these forums as a place to receive constructive comments on my 3D work. I recently have returned to modeling after a few years away from it in pursuit of other hobbies, but I've come around to wanting to create again. Here are some of my more recent works, based on…
Hey PC! I`m having a bit of a crisis and looking for some advice from people in the industry. I am currently just starting my last year of college in Game Development and for one of my classes I must begin developing my capstone which will be the flagship of my Demo Reel. I love character design and hope to one day become…
Hmm, i don't mind people getting critiques post art, but then i think it is a case of if there are glaring problems it is worth implementing them straight away. I mean hell with my first image i completely restarted it! I also want to say that there seems to be a problem here in the 2d section of people coming in and…
Hey guys im new, but ive been following here for about a month now. Anyways im attempting to model a samurai helmet and sculpt in some detail. I plan to do a high to low bake but ive also never done one before so i may need some help. Anyways lets get started. Some references My Quick Concept Where I am at Let the…
<gripe> The good ending isn't possible in my eyes. You become a big daddy, and have your vocal chords ripped out and altered by that machine. How the hell are you going to live that long to lead a normal life? Not to mention you juice up with plasmids nearly 10 times the amount splicers seem to. Both endings were…
Hello there, Not so long ago I decided to model a scene using as many modular assets as possible in order to impove my skills as an environment artist. I decided to take the Terme Tommasini as a reference, since it seems to be made of elements that can easily be repeated : The problem is, as I go further and further in the…