Let's start with an older but completed project. This is a 3d model vaguely based on two WW2 planes, the famous Japanese ZERO and the American F4F. This has been a learning experience, and so the topology clearly isn't the best. My interest was to create a product that could be used in the Warthunder CDK engine, but…
In addition to the links mryogesh123 posted you can also take a look at the following links. They will help you better understand topology and edge loop placement.I hope they help...I know I have found them very useful. http://www.3dtotal.com/index_tutorial_detailed.php?id=495#.UHYkLBUxprM…
And here is a link dump of stuff I've found over the years. http://www.boneclones.com/ http://www.anatomytools.com/ http://www.3d.sk/ http://www.phungdinhdung.org/Studies_paper/Realistic_face_modeling.shtm http://www.hauntedstudios.com/index.php http://bartleby.com/107/ http://evanpenny.com/…
Thanks for the Answer. Its the Bake Window from 3DStudioMax. I use Color IDs or Material IDs to Bake my NormalMap. Its like an exploded Bake. (The difference between Material IDs and an Exploded bake is the correct AO Bake when baking AO) Im using TexTools for my ColorID for dDo. You mean the Blockoutmap, right? I dont…
There's a lot of jobs in the oil and gas industry. Many of my friends in college had their first jobs doing things of that nature. Depending on the company, a lot of the modeling might be done with CAD, but not all. Stuff like this: http://www.3daaron.com/media/Mud_Pump_4.jpg It's certainly not the most exciting job but it…
frankly most people i know from england don't really give a rats about scotland or wales and don't even tend rto think about em much. and as for northern ireland, the ost we used to think of them was 'oh shit, another IRA bomb' so meh. me thinks ror's one of those militant types who be pissed off at someone no matter where…
Dance & Dragons is The combination of DDR ( dance dance revolution ) and DnD ( Dungeons & dragons ). This originally was posted on 3DHit, I'm a third year 2D animation student (at Hertfordshire Uni) with a passion for making game Ideas and quirky characters to go in those hence aforementioned games. :) You can see the…
www.3DPaul.com I finally got around to updating my portfolio. Been like, 4 years since I last did this. This might as well be a Bioshock Infinite Thread since that's majority of what I have hehe. Been fun working with that team :) Let me know what you think! Looking for freelance stuff ATM (at least for a few months). Some…
3dmotive.com has a $15m 50 minute video by Tyler Wanlass about modular creation inside of the Unreal Developer Kit. "In this tutorial we'll be talking about creating modular assets that are on the grid and highly reusable. We'll then be using Photoshop to create a detail texture sheet that we can use to quickly and…
Mateusz over at LevelDesign.org, interviewed Chris Kay a Senior Level Designer that works at Crytek on Crysis2 "The key to successfully working with artists is to give them creative freedom, this doesn't mean you have no input for the artistic look of the level (actually it's quite the opposite) but it means you need to…