Atlas, the carrier of Earth, has been defeated so who is there to carry the world now? The gods have used the matter that once was the planet Mars to create Onus, a beast so large the world snugly fits into his backpack next to his iPod and peanut butter sandwiches. The gods have hardened his soft dust like surface into a…
Hi everyone! I've been learning to sculpt and wanted to take a shot at a character based on Alberto Camara's concept: (link: https://www.artstation.com/artwork/0EV1E) I really like how much personality comes through in his concept with such clean shapes and gesture. Hopefully I can capture the feeling of the character in…
Hi guys, I'm pretty new here and I could not find any appropriate answer in older entries. I made a modular piece made of a bunch of assets that I want to rotate around to a circular chamber. My problem is that my asset is offset in z so I can enter a value in y that it perfectly aligns to each other. But when I take it to…
firstly, I'm kind of new here and not really sure where this type of thread belongs. so sorry in advance if this is better suited for another forum section. I have created a high poly dinosaur in zbrush using dynamesh. at this point Im fairly happy with the sculpt but I would like to create a low - mid range poly asset…
Hi!Lately I've been having some hard time, so I decided to make a small challenge to improve myself and create some sculptures that define me and my art. I'm making this topic to help me in this work, but If you'd like to try the challenge, post your work here, which will make me very happy! The rules are simple:* Sculpt…
Came across this awesome painting I have no idea who created it I tried finding the artist but I couldn't find anywhere. If anyone knows please let me know! Sadly enough it's only a portrait so I'll be trying to concept the rest of the character. Will be updating this thread a little bit on the slow side in the begin (I'm…
An update on the last project i uploaded; This commission project required to translate a 2d concept into a 3d sculpt for printing, so i guess what i learned with this project is that i took the longest pipeline i could ever take, blocking>posing>volume>dynamesh>sculpt form>details, repeat. Ii guess it was an eye opening…
It's starting to get a bit muddy and you're losing some of that structure. Are you using dynamesh at all? It looks like it could do with a little bit of polygon redistribution to aid the sculpt. I'd recommend this or a simple zremesh and go back in with trim dynamic or flatten to really define your forms. Anatomy wise, I…
I believe there are no limitations to personal achievement in an area that minimizes the need for physical aptitude. Even then, an athlete that breaks records for running the mile may switch to coaching others when he or she no longer can perform, and there is no limit on how effective they could become in that field. I…
Probably better to just create a couple of sheets of low-res flat cubes, and just use trim dynamic and the Clay brushes to cut into them (each sheet being sculpted alone) along with whatever alphas you need, and then once you have a couple variations, stack them all in Maya into a rough square, and dynamesh them in ZBrush.…